The short version: Bright Minds Club has 17 Halloween learning games for kindergarten through 2nd grade. They practice money, place value, adding, skip counting, telling time, shapes and letter sounds, and each one is sorted below by skill and grade. They’re part of the membership, which has a 14-day free trial with no card required. They work on iPad, Chromebook and laptop browsers, and 5 other games are free to play with no account.
Each game below comes with its grade, what it practices (taken from the game itself) and a 2-minute version for the kitchen table. The games are friendly, not scary.
Find a game by grade
Jump to: Kindergarten (8) · 1st grade (14) · 2nd grade (10)
| Game | What your child practices | Grade |
|---|---|---|
| Money | ||
| Trick-or-Treat Money | Coin values and adding coins to an exact goal amount | K–2 |
| Haunted Cash Register | Ringing up treats, then paying the exact total in coins | Grade 2 |
| Candy Corn Change Maker | Making change by counting up from the price | Grade 2 |
| Numbers | ||
| Batty Compare | Comparing numbers with <, = and >, up to 999 | K–1 |
| Candy Corn Tens and Ones | Tens and ones place value, numbers to 99 | Grade 1 |
| Cauldron Addition | Adding two groups, sums up to 20 | Grades 1–2 |
| Spooky Skip Count | Skip counting by 10s, 5s, 2s and 100s | Grades 1–2 |
| Telling time | ||
| Monster Wake-Up Clock | Setting clock hands: o’clock to 5-minute times | Grades 1–2 |
| Haunted Clock Tower | Reading a clock: o’clock to 5-minute times | Grades 1–2 |
| Pumpkin Time Match | Matching clocks to times (a memory game) | Grades 1–2 |
| Shapes | ||
| Haunted House Shape Hunt | 2D shapes by their attributes, like number of sides | K–1 |
| Jack-o'-Lantern Shape Maker | Naming 2D shapes from a description | K–1 |
| Ghost Shadow Shapes | A shape stays the same when it’s turned or resized | K–1 |
| Spooky 3D Shapes | 3D shapes: sphere, cube, cylinder, cone, pyramid, prism | K–2 |
| Reading | ||
| Boo! Letter Sounds | Beginning, middle and ending letter sounds | Kindergarten |
| Ghostly Rhymes | Hearing rhymes and spotting the odd one out | K–1 |
| Haunted Spelling | Spelling Halloween words by sounding them out | Grades 1–2 |
Kindergarten (8 games)
1st grade (14 games)
Got a kindergartner? Six of the math games fit: Trick-or-Treat Money, Batty Compare and all four shape games, plus Boo! Letter Sounds and Ghostly Rhymes for reading.
Halloween money games (coins and making change)
Trick-or-Treat Money K–2
Your child moves a pumpkin bucket to catch falling pennies, nickels, dimes and quarters that add up to a goal amount exactly. It practices coin values and adding money to a target, with goals that grow as your child wins. No timers, though a coin that goes over the goal costs a heart.
Haunted Cash Register Grade 2
At the Haunted Candy Shop, “Friendly monsters want treats!” Your child rings up each treat, then pays the exact total in pennies, nickels, dimes and quarters. The hint teaches a real strategy: start with the biggest coin that fits.
Candy Corn Change Maker Grade 2
Monsters buy candy corn at your child’s stand, and your child counts up from the price to what they paid, then hands back the change. Change comes from a dime, a quarter or a dollar, with a hint button and a glowing coin for when they’re stuck.
Candy-pile version (2 minutes): put a price in cents on two treats from the bag, say 7¢ and 12¢, and have your child pay for both from a pile of real coins. Then swap jobs: you pay with a quarter, and they count up from the price to give you your change. More ideas in 5 coin-counting games to play at home.
Free warm-up, no account: Piggy Bank Coin Counting (K–1) and Which Is Worth More? (K–2) practice the same coins, free.
Halloween number games (comparing, tens and ones, adding, skip counting)
Batty Compare K–1
Your child counts the treats in each bucket and taps the one with more, then picks the sign: less than, equal to or greater than, with numbers up to 999. Hints teach the place-value way to compare: hundreds first, then tens, then ones.
Candy Corn Tens and Ones Grade 1
Your child builds numbers up to 99 with bags of 10 candy corns for the tens and single candy corns for the ones. The big idea it builds: 10 ones make 1 ten.
Cauldron Addition Grades 1–2
Your child adds two jars together to brew a potion, with sums up to 20. If they pick the wrong amount, the game explains why and helps them count from the right place. Not sure your kindergartner is ready for adding? Read Is your kindergartner ready for addition? first.
Spooky Skip Count Grades 1–2
Your child counts along a pumpkin vine and taps the candy with the missing number, skip counting by 10s, 5s, 2s and 100s. If they slip back to counting by 1s, the game reminds them to jump by the right amount.
Candy-pile version (2 minutes): after trick-or-treating, bag the haul in tens: ten pieces per baggie, and the leftovers are the ones. “3 bags and 4 more is 34.” Then make two piles and have your child put >, < or = between them.
Free warm-up: none of the 5 free games covers these skills; use the 14-day free trial.
Halloween telling-time games
Monster Wake-Up Clock Grades 1–2
The monsters are asleep, and your child drags the clock hands to each monster’s wake-up time: o’clock, half past, quarter hours and 5-minute times. The tip: drag the long hand first.
Haunted Clock Tower Grades 1–2
The clock tower is chiming, and your child reads the clock and taps the time it shows, from o’clock up to 5-minute times. Hints cover where the short hand sits and counting by 5s for the minutes.
Pumpkin Time Match Grades 1–2
A memory game: your child flips two pumpkins at a time to match each clock to its time. It covers o’clock, half past, quarter hours and 5-minute times.
Which one when? All three are for 1st and 2nd grade, and each unlocks times in the same order as stages 2 and 3 of How to teach telling time without tears: o’clock and half past first, then quarter hours, then 5-minute times. Start with Haunted Clock Tower to read the clock, add Monster Wake-Up Clock to set the hands, and use Pumpkin Time Match for review.
Off-screen version: “Trick-or-treating starts at 6:00. What does the clock say now?” Ask it with a real analog clock, and again every half hour.
Free warm-up, no account: Tick Tock Time (Grades 1–2) is free.
Halloween shapes games (2D and 3D)
Haunted House Shape Hunt K–1
Your child searches a haunted house and taps every window with the shape the cat asks for, like all the circles or all the shapes with exactly 4 sides. It’s sorting 2D shapes by attributes, like counting sides.
Jack-o'-Lantern Shape Maker K–1
Your child carves the jack-o’-lantern’s eyes, nose and mouth by tapping the shape the cat describes, like “perfectly round with no corners.” That’s naming shapes from their attributes, not just a picture.
Ghost Shadow Shapes K–1
Your child taps the ghost shadow with the same shape as the picture. Later shadows are turned and resized, which teaches that a shape is still the same shape.
Spooky 3D Shapes K–2
Your child looks at a spooky thing, like a pumpkin, and taps the 3D shape it looks like: sphere, cube, cylinder, cone, pyramid or rectangular prism. Other rounds are riddles about faces and points: “I have 6 flat faces and every face is a square. What am I?”
Off-screen version: Spooky 3D Shapes asks which shape a pumpkin looks like. Keep going around the house: a pumpkin is close to a sphere, a witch hat is a cone, and a candle is a cylinder. Then find a cube.
Free warm-up, no account: Shape Safari (K–1) is free.
Halloween reading games (letter sounds, rhyming, spelling)
Boo! Letter Sounds Kindergarten
Your child says the picture’s name and taps the letter for the sound the game asks for: the beginning, ending or middle sound. The game reminds kids to stretch the word out slowly.
Ghostly Rhymes K–1
Your child says the words out loud and picks the ones that rhyme. Later, two words rhyme and one doesn’t, and they tap the odd one out.
Haunted Spelling Grades 1–2
Your child taps the letters in order to spell short, medium and long Halloween words, with a speaker button to hear each word. Level 1 shows ghost letters to trace, and hints ask which sound comes next.
Off-screen version: a Halloween rhyme hunt. Say a word and take turns finding one that rhymes: bat and hat, moon and spoon. To be clear about what these three games are: phonemic awareness and spelling practice, not a full reading program.
Free warm-up, no account: Word Builder (K–1) is free.
How to try them
- All 17 Halloween games are members-only. None of the 5 free games is Halloween-themed.
- 14-day free trial, no card required. After that it’s $9 a month or $79 a year, and you can cancel anytime from the parent dashboard.
- Want to look first? 5 games are free with no account: Piggy Bank Coin Counting and Which Is Worth More? (money), Tick Tock Time (telling time), Shape Safari (shapes) and Word Builder (reading).
- Works on iPad, Chromebook and laptop browsers. Nothing to download.
- One parent account covers siblings. Kids never get accounts.
Play all 17 Halloween games, plus the rest of the club.
Start 14-day free trial (no card) Play 5 free gamesThe trial starts on the monthly plan. Prefer yearly? See pricing.
Questions parents ask
What are good Halloween learning games for kindergarten through 2nd grade?
Bright Minds Club has 17 Halloween-themed learning games for K–2. They cover:
- Money: Trick-or-Treat Money, Haunted Cash Register, Candy Corn Change Maker
- Comparing, place value, adding and skip counting: Batty Compare, Candy Corn Tens and Ones, Cauldron Addition, Spooky Skip Count
- Telling time: Monster Wake-Up Clock, Haunted Clock Tower, Pumpkin Time Match
- 2D and 3D shapes: Haunted House Shape Hunt, Jack-o’-Lantern Shape Maker, Ghost Shadow Shapes, Spooky 3D Shapes
- Letter sounds, rhyming and spelling: Boo! Letter Sounds, Ghostly Rhymes, Haunted Spelling
8 fit kindergarten, 14 fit 1st grade and 10 fit 2nd grade. They’re part of the membership, which has a 14-day free trial with no card required, and they work on iPad, Chromebook and laptop browsers.
Which Halloween math games work for a kindergartner?
Six of the Halloween math games are tagged for kindergarten:
- Trick-or-Treat Money (coin values, adding to a goal amount)
- Batty Compare (more and less, then <, = and >)
- Haunted House Shape Hunt, Jack-o’-Lantern Shape Maker and Ghost Shadow Shapes (2D shapes)
- Spooky 3D Shapes (spheres, cubes, cones and more)
For reading, Boo! Letter Sounds and Ghostly Rhymes are tagged for kindergarten too.
Are Bright Minds Club’s Halloween games free?
No. All 17 Halloween games come with the membership. You can try every game free for 14 days with no card required; after that it’s $9 a month or $79 a year, and you can cancel anytime from the parent dashboard. If you’d rather look first, 5 other games (Piggy Bank Coin Counting, Which Is Worth More?, Shape Safari, Word Builder and Tick Tock Time) are free with no account.
Do they work on an iPad or a Chromebook? Is there anything to download?
They work in the web browser on iPad, Chromebook and laptops, so there’s nothing to download. Kids don’t need accounts: one parent account covers every child in the family, each with their own profile.
Are the Halloween games scary for a 5-year-old?
The games are friendly, not scary. Haunted Cash Register even opens with “Friendly monsters want treats!”
