What your child does
Your child runs a grocery checkout: tap each item to scan it, then tap coins in the cash drawer to pay the total. Each customer brings 2 or 3 items. Tapping a payment coin takes it back if they've paid too much.
The skill it builds
Kids practice adding prices and paying an exact amount. Five ways to pay are ready from the very first customer, and totals grow as rounds go on, shown in cents below a dollar and as dollars and cents above it. There are no timers.
How to play it
Cash Register is part of the full Bright Minds Club library of 40 games. Start a 14-day free trial to play it, or try the free games first with no account.
Play Cash Register in Bright Minds Club. All 40 games, every kid in the family, 14 days free.
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At a glance
- Grades
- 2nd grade
- Subject
- Math
- Skill
- Money and coins
- Learning trail
- Math trail, stop 7 of 33
- Access
- Members (14-day free trial)
- Good to know
- No timers
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